Update README.md

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@ -13,6 +13,10 @@ https://www.codecademy.com/courses/introduction-to-javascript
### History
You have access to (but can't modify) the `history` object which is a list of the previous actions of the player and of the AI.
### Memory
You have access to (but can't modify) the `memory` object which is the current user defined memory.
You can modify the memory the game uses by settings the `state.memory.context` value. This will replace the user defined memory.
### Quests
You can modify the quests property to change the quests of the adventure mid game.
@ -32,7 +36,7 @@ You can modify worldEntries with the below functions
### State
The `state` variable can be used to store information that's persistent across function calls.
* The `state.memory.context` value will be added to the games memory if exists
* The `state.memory.context` value will replace the user defined memory if it exists
* The `state.message` value will be displayed as a extra message in the game (if it exists)
* You can set any variable on state to store and modify adventures throughout an adventure.