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@ -19,6 +19,9 @@ Called each time the player gives an input and has the opportunity to modify tha
### Output Modifier ### Output Modifier
Called each time the model generates an output and has the opportunity to modify that output. Called each time the model generates an output and has the opportunity to modify that output.
### World Entries
You can modify and read from the `worldEntries` parameter (same as world info that you can set on the scenario) allowing you to dynamically change it based on what's happening.
### State ### State
The `state` variable can be used to store information that's persistent across function calls. The `state` variable can be used to store information that's persistent across function calls.
* The `state.memory.context` value will be added to the games memory if exists * The `state.memory.context` value will be added to the games memory if exists