Update README.md
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@ -13,6 +13,3 @@ The `state` variable can be used to store information that's persistent across f
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### Console
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`console.log("Some message")` will log messages that you can see in the scripting console
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### Utils
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`const questCompleted = await utils.checkQuestCompleted({history, quest, text})` can be used to check whether a quest was completed.
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