Create input-modifier.js
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contributed/AIDECLib/input-modifier.js
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contributed/AIDECLib/input-modifier.js
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const modifier = (text) => {
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// Define the persisting stop attribute of state upon starting the adventure
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if (state.stopped == undefined) {
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state.stopped = false;
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}
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// Define the command array
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state.commands = [];
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// Add addCommand calls here
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// Parse any commands present in text
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modifiedText = parseCommand(text);
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return { text: modifiedText }
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}
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// Don't modify this part
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modifier(text)
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