Update deathIsland.js
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1 changed files with 4 additions and 6 deletions
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@ -28,15 +28,13 @@ const modifier = (text) => {
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]
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]
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}
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}
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else{
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else{
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modifiedText = "\n>You try to " + text.substring(7) + '\n'
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modifiedText = "\n> You try to " + text.substring(7)
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}
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}
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state.turn = state.turn + 1
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state.turn = state.turn + 1
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state.message = "You have survived " + state.turn + ' turns.'
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if(state.turn > 2){
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if(state.turn > 2){
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state.memory = {frontMemory: "You're probably going to die."}
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state.memory = {context: "You're probably going to die."}
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}
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}
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if(state.turn > 6){
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if(state.turn > 6){
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state.memory = {context: "You're about to die."}
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state.memory = {context: "You're about to die."}
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@ -45,12 +43,12 @@ const modifier = (text) => {
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state.memory = {context: "You have no hope. There are minutes left till you die."}
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state.memory = {context: "You have no hope. There are minutes left till you die."}
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}
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}
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const nTurn = Math.floor((Math.random() * 2)) + 2
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const nTurn = Math.floor((Math.random() * 2)) + 3
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if(state.turn % nTurn === 0){
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if(state.turn % nTurn === 0){
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const eventInd = Math.floor((Math.random() * state.events.length));
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const eventInd = Math.floor((Math.random() * state.events.length));
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if(eventInd < state.events.length){
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if(eventInd < state.events.length){
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modifiedText = modifiedText + state.events[eventInd]
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modifiedText = modifiedText + '\n' + state.events[eventInd]
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state.events.splice(eventInd)
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state.events.splice(eventInd)
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}
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}
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}
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}
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