// Here's a fun scripting example where players have to learn these magic spells to have cool effects. // The world info has entries that should hopefully lead people to these spells and so that they can find and cast them. // Can find the scenario at https://play.aidungeon.io/scenario/e982a8f0-a473-11ea-af38-d1932fa9d9e0 // I changed the spell names so it doesn't ruin the discovery if you play the adventure. const modifier = (text) => { let modifiedText = text state.message = '' if(!state.spells){ state.spells = [] } const spells = { 'SPELL1': 'a deathly fire ball spell that', 'SPELL2': 'turning yourself into a cloud allowing you to move at will', 'SPELL3': 'a dark spell that summons an evil demon. You hear a dark rumbling and see a cloud of black smoke appear. Out of it appears a large horned demon' } const lowered = text.toLowerCase() for(spellName in spells){ if(lowered.includes('cast ' + spellName)){ if(!state.spells.includes(spellName)){ state.spells.push(spellName) state.message = "Congrats you've learned the " + spellName + " spell!" } modifiedText = text + '\n' + 'You cast ' + spellName + ', ' + spells[spellName] } } return {text: modifiedText} } modifier(text)