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README.md |
Scripting
Input Modifier
Called each time the player gives an input and has the opportunity to modify that input.
Output Modifier
Called each time the model generates an output and has the opportunity to modify that output.
State
The state
variable can be used to store information that's persistent across function calls.
- The
state.memory.context
value will be added to the games memory if exists - The
state.message
value will be displayed as a extra message in the game (if it exists)
Console
console.log("Some message")
will log messages that you can see in the scripting console