* (Bugfix) Fixed a script crash. This bug was also in the legacy dink

* (Windows) "Tap to continue" is no longer shown when waiting for a keypress, but will still be shown on touch-devices
* Fixed bug where any DMOD directory starting with "dink" was ignored from the internal DMOD listing screen.  Oops, that was a pretty bad one, sorry dinkcrft.

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1489 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-09-18 01:41:26 +00:00
parent 7cf47c2919
commit 0bf781e005
7 changed files with 64 additions and 13 deletions

View file

@ -109,4 +109,11 @@ www.rtsoft.com
* (Bugfix) Fixed horrible issue where the last line in a script might not get run. This fixed the intro screen to Lost Forest Romp
* (Bugfix) Rewrote some nasty code that I could no longer understand, THE LAST QUEST (part 2)'s cool room slide/warp effect now works right
* Added "Debug DinkC Toggle" to cheat menu, it shows collision boxes and causes the log (log.txt or choose view log from debug menu)
- Note: Save state format has been changed again, so old save states won't load
* If fullscreen is at a weird size it will now just force it to 1024X768. If that fails, well, it won't be good
- Note: Save state format has been changed again, so old save states won't load
------ Change log for 1.7.4 ----------
* (Bugfix) Fixed a script crash. This bug was also in the legacy dink
* (Windows) "Tap to continue" is no longer shown when waiting for a keypress, but will still be shown on touch-devices
* Fixed bug where any DMOD directory starting with "dink" was ignored from the internal DMOD listing screen. Oops, that was a pretty bad one, sorry dinkcrft.