* (Bugfix) Fixed a script crash. This bug was also in the legacy dink

* (Windows) "Tap to continue" is no longer shown when waiting for a keypress, but will still be shown on touch-devices
* Fixed bug where any DMOD directory starting with "dink" was ignored from the internal DMOD listing screen.  Oops, that was a pretty bad one, sorry dinkcrft.

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1489 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-09-18 01:41:26 +00:00
parent 7cf47c2919
commit 0bf781e005
7 changed files with 64 additions and 13 deletions

View file

@ -3674,7 +3674,9 @@
<Text Include="..\script\win_installer\readme.txt" />
</ItemGroup>
<ItemGroup>
<Xml Include="..\android\AndroidManifest.xml" />
<Xml Include="..\android\AndroidManifest.xml">
<SubType>Designer</SubType>
</Xml>
<Xml Include="..\android\build.xml" />
</ItemGroup>
<ItemGroup>
@ -3739,8 +3741,12 @@
<None Include="..\html5\build_release.bat" />
<None Include="..\html5\UploadToWebsite.bat" />
<None Include="..\html5\UploadToWebsiteFinal.bat" />
<None Include="..\Info.plist" />
<None Include="..\OSX\Info.plist" />
<None Include="..\Info.plist">
<SubType>Designer</SubType>
</None>
<None Include="..\OSX\Info.plist">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="winRTDink.rc" />

View file

@ -7,6 +7,6 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug GL|Win32'">
<LocalDebuggerWorkingDirectory>$(ProjectDir)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>-game dmods/mayhem</LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>-game dmods/dinkcrft</LocalDebuggerCommandArguments>
</PropertyGroup>
</Project>