* Fixed Revolution issue with unexpected Milders - I think! Hope I didn't break anything else
* Versioned to 1.92 due to the bugfix * Warning, if compiled in debug mode I have crap in there that makes stuff run slow git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1632 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
parent
c648a1d1fb
commit
0c6d273828
10 changed files with 111 additions and 62 deletions
|
@ -1328,6 +1328,14 @@ void UpdatePauseMenuPosition(Entity *pBG)
|
|||
|
||||
void GameFinishLoading(Entity *pBG)
|
||||
{
|
||||
|
||||
#ifdef PLATFORM_HTML5
|
||||
if (GetTouchesReceived() > 0)
|
||||
{
|
||||
GetApp()->SetUsingTouchScreen(true);
|
||||
}
|
||||
#endif
|
||||
|
||||
float trans = rt_max(0.4, GetApp()->GetVar("gui_transparency")->GetFloat());
|
||||
Entity *pButtonEntity;
|
||||
DestroyUnusedTextures();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue