* Fixed Revolution issue with unexpected Milders - I think! Hope I didn't break anything else

* Versioned to 1.92 due to the bugfix
* Warning, if compiled in debug mode I have crap in there that makes stuff run slow

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1632 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2018-06-15 06:57:29 +00:00
parent c648a1d1fb
commit 0c6d273828
10 changed files with 111 additions and 62 deletions

View file

@ -172,6 +172,8 @@ const int max_vars = 5000;
const int C_MAX_SCRIPTS = 400;
#else
//Watch yourself, changing any of these will break quicksaves unless you check the quicksave version and upgrading old saves
const int32 C_MAX_SEQUENCES = 1300; //Max # of sprite animations
const int32 C_MAX_SPRITES = 6000;
const int32 C_MAX_SPRITES_AT_ONCE = 300; //don't change, there are still hardcoded numbers elsewhere and some weird stuff with screen lock and "flub" stuff whatever that is