* Fixed Revolution issue with unexpected Milders - I think! Hope I didn't break anything else
* Versioned to 1.92 due to the bugfix * Warning, if compiled in debug mode I have crap in there that makes stuff run slow git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1632 353e56fe-9613-0410-8469-b96ad8e6f29c
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10 changed files with 111 additions and 62 deletions
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@ -172,6 +172,8 @@ const int max_vars = 5000;
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const int C_MAX_SCRIPTS = 400;
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#else
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//Watch yourself, changing any of these will break quicksaves unless you check the quicksave version and upgrading old saves
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const int32 C_MAX_SEQUENCES = 1300; //Max # of sprite animations
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const int32 C_MAX_SPRITES = 6000;
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const int32 C_MAX_SPRITES_AT_ONCE = 300; //don't change, there are still hardcoded numbers elsewhere and some weird stuff with screen lock and "flub" stuff whatever that is
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