* Fixed Revolution issue with unexpected Milders - I think! Hope I didn't break anything else

* Versioned to 1.92 due to the bugfix
* Warning, if compiled in debug mode I have crap in there that makes stuff run slow

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1632 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2018-06-15 06:57:29 +00:00
parent c648a1d1fb
commit 0c6d273828
10 changed files with 111 additions and 62 deletions

View file

@ -7,8 +7,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug GL|Win32'">
<LocalDebuggerWorkingDirectory>$(OutDir)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>
</LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>-game dmods\revolut</LocalDebuggerCommandArguments>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Common Debug|Win32'">
<LocalDebuggerCommandArguments>