* Added html5 dir, has a .bat file that can build the html5 version. I went ahead and added the html5 specific Dink media as well, a bit big for SVN though. It has mp3 versions of all songs, otherwise it's the same as the normal data I think
git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1600 353e56fe-9613-0410-8469-b96ad8e6f29c
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0974642cfb
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824 changed files with 4164 additions and 1121 deletions
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@ -4232,6 +4232,7 @@
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<ClInclude Include="..\..\shared\GUI\RTFontFileFormat.h" />
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<ClInclude Include="..\..\shared\html5\HTML5Utils.h" />
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<ClInclude Include="..\..\shared\html5\PlatformSetupHTML5.h" />
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<ClInclude Include="..\..\shared\html5\SharedJSLIB.h" />
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<ClInclude Include="..\..\shared\iOS\app\EAGLView.h" />
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<ClInclude Include="..\..\shared\iOS\app\MyAppDelegate.h" />
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<ClInclude Include="..\..\shared\iOS\app\MyViewController.h" />
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@ -4387,6 +4388,7 @@
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<None Include="..\..\shared\Gamepad\Gamepad60Beat.mm" />
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<None Include="..\..\shared\Gamepad\GamepadProvider60Beat.mm" />
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<None Include="..\..\shared\Gamepad\GamepadProvider60BeatNative.mm" />
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<None Include="..\..\shared\html5\SharedJSLIB.js" />
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<None Include="..\..\shared\iOS\app\EAGLView.mm" />
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<None Include="..\..\shared\iOS\app\main.mm" />
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<None Include="..\..\shared\iOS\app\MyAppDelegate.mm" />
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@ -1401,6 +1401,9 @@
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<ClInclude Include="..\..\shared\Irrlicht\source\Irrlicht\libpng\pngconf.h">
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<Filter>shared\Renderer\libpng</Filter>
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</ClInclude>
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<ClInclude Include="..\..\shared\html5\SharedJSLIB.h">
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<Filter>shared\html5</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="..\android\proguard\config.txt">
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@ -1584,6 +1587,9 @@
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<None Include="..\..\shared\flash\app\flash\com\adobe\utils\PerspectiveMatrix3D.as">
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<Filter>shared\flash\app\flash</Filter>
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</None>
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<None Include="..\..\shared\html5\SharedJSLIB.js">
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<Filter>shared\html5</Filter>
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</None>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="..\..\shared\Entity\TemplateComponent.h">
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