* Applied 16 bit bmp loading fix to "fancy shadows" version too, forgot before
* (Bugfix) Dink is no longer sometimes incorrectly shown on screen right as a dmod is started * (Windows, DinkC, Performance) Logging code rewritten, it's was horribly slow before. If a DMOD spammed "debug" messages it would previously drastically slow down the entire dmod * (Bugfix) LOAD_SEQUENCE and LOAD_SEQUENCE_NOW fixes, fixes stuff in many dmods * Improved mouse handling on dialog menus, no longer accidently select the first option of the dink menu if you click slow after using HD's escape menu to get there git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1507 353e56fe-9613-0410-8469-b96ad8e6f29c
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@ -84,6 +84,7 @@ public:
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void OnMessage( Message &m );
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void OnLoadSurfaces();
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void OnUnloadSurfaces();
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void AddTextToLog(const char *tex, const char *filename);
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void AddDroidKeyboardKeys();
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void RemoveAndroidKeyboardKeys();
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void AddIcadeProvider();
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@ -115,6 +116,8 @@ private:
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int m_desktopBuild;
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bool m_bHasDMODSupport;
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bool m_bCheatsEnabled;
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FILE * m_logFileHandle;
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};
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