* Properly handles an illegal frame # sent to sp_frame instead of crashing

- Versioned to 2.75


git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1492 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-09-19 05:01:41 +00:00
parent 1adfda0aab
commit 79e8424266
4 changed files with 35 additions and 7 deletions

View file

@ -125,3 +125,6 @@ www.rtsoft.com
* Fixed some issues related to dynamic 8 bit to 32 bit surface changes (this can happen if you turn on the new shadows after starting to play or the game suddenly hits a 32 bit image)
- Note: Just to be safe, save state version has changed, so old save states won't load
------ Change log for 1.7.5 ----------
* Properly handles an illegal frame # sent to sp_frame instead of crashing