* Fixed issue with Bloop being slow (actually that's a Proton fix, so update that!)

* Some misc fixes to stuff
* File import/export partially done, not ready yet
* HTML5 build system updated to use new shared template code

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1627 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2018-06-13 11:00:20 +00:00
parent bc4a02cf86
commit 7b8c9cb79a
11 changed files with 209 additions and 22 deletions

View file

@ -206,7 +206,7 @@ struct sequence
byte m_spaceAllowed;
byte m_bFrameSetUsed;
byte m_bIsAnim;
byte m_bDidFileScan;
byte m_bDidFileScan;
};
@ -751,7 +751,7 @@ bool DinkLoadPlayerScript(const string fileName);
void DinkUnloadUnusedGraphicsByUsageTime(unsigned int timeMS);
bool LoadState(string const &path, bool bLoadPathsOnly);
bool SaveState(string const &path);
bool SaveState(string const &path, bool bSyncSaves = true);
eDinkGameState GetDinkGameState();
void SetDinkGameState(eDinkGameState state);
void DinkModStrength(int mod);