* Savestates should now properly restore the background in dmods that use mouse controls and tiles at the same time
* Some tweaks with when mouse buttons are processed (only in mouse cursor modes or a dialog menu) * Misc work on touch controls to prepare for the mobile releases * Added some names to credits (if you notice I added anybody twice or would rather be credited a different way or not at all, let me know!) * Fixed bug that could sort of over-write random data if more than 100 sprites were active.. wow, bad git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1518 353e56fe-9613-0410-8469-b96ad8e6f29c
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@ -431,7 +431,20 @@ msg += \
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"Brett Profitt\n"\
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"Chris Black\n"\
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"Erik Harrison\n"\
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"James Hutt\n";
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"James Hutt\n" \
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"Robj\n"\
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"liquid141\n"\
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"Tal\n"\
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"Quiztis\n"\
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"rabidwolf9\n"\
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"RangerLord\n"\
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"LeProChaUn\n"\
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"DinkDude95\n"\
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"thenewguy\n"\
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;
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if (GetEmulatedPlatformID() == PLATFORM_ID_WINDOWS || GetEmulatedPlatformID() == PLATFORM_ID_IOS)
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{
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