* Savestates should now properly restore the background in dmods that use mouse controls and tiles at the same time

* Some tweaks with when mouse buttons are processed (only in mouse cursor modes or a dialog menu)
* Misc work on touch controls to prepare for the mobile releases
* Added some names to credits (if you notice I added anybody twice or would rather be credited a different way or not at all, let me know!)
* Fixed bug that could sort of over-write random data if more than 100 sprites were active.. wow, bad

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1518 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-10-05 04:26:35 +00:00
parent 36a414e12a
commit 7e962c97e0
10 changed files with 183 additions and 124 deletions

View file

@ -431,7 +431,20 @@ msg += \
"Brett Profitt\n"\
"Chris Black\n"\
"Erik Harrison\n"\
"James Hutt\n";
"James Hutt\n" \
"Robj\n"\
"liquid141\n"\
"Tal\n"\
"Quiztis\n"\
"rabidwolf9\n"\
"RangerLord\n"\
"LeProChaUn\n"\
"DinkDude95\n"\
"thenewguy\n"\
;
if (GetEmulatedPlatformID() == PLATFORM_ID_WINDOWS || GetEmulatedPlatformID() == PLATFORM_ID_IOS)
{