* (html5) - Tweaked the build parms, runs much faster now on Chrome, it was sort of laggy before
* (html5) Can now pass in a url to "auto-download" and play a dmod. Example: http://www.rtsoft.com/web/dink?dmod=rtsoft.com/web/srchmili.dmod - in theory, you can now do dink.exe -game http://www.rtsoft.com/web/dink?dmod=rtsoft.com/web/srchmili.dmod from windows as well and it should download git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1610 353e56fe-9613-0410-8469-b96ad8e6f29c
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6 changed files with 45 additions and 7 deletions
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@ -115,7 +115,7 @@ REM **************************************** END SOURCE
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:unused so far: -s USE_GLFW=3 -s NO_EXIT_RUNTIME=1 -s FORCE_ALIGNED_MEMORY=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1 -DRT_EMTERPRETER_ENABLED
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:To skip font loading so it needs no resource files or zlib, add -DC_NO_ZLIB
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SET CUSTOM_FLAGS= -DHAS_SOCKLEN_T -DBOOST_ALL_NO_LIB -DPLATFORM_HTML5 -DRT_USE_SDL_AUDIO -DRT_JPG_SUPPORT -DC_GL_MODE -s LEGACY_GL_EMULATION=1 -DPLATFORM_HTML5 -s TOTAL_MEMORY=16MB -Wno-c++11-compat-deprecated-writable-strings -Wno-shift-negative-value -s ALLOW_MEMORY_GROWTH=1
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SET CUSTOM_FLAGS= -DHAS_SOCKLEN_T -DBOOST_ALL_NO_LIB -DPLATFORM_HTML5 -DRT_USE_SDL_AUDIO -DRT_JPG_SUPPORT -DC_GL_MODE -s LEGACY_GL_EMULATION=1 -DPLATFORM_HTML5 -s TOTAL_MEMORY=16MB -s ALLOW_MEMORY_GROWTH=1 -Wno-c++11-compat-deprecated-writable-strings --ignore-dynamic-linking --memory-init-file 0 -Wno-switch
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:unused: -s FULL_ES2=1 --emrun
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@ -129,7 +129,7 @@ SET FINAL_EXTENSION=html
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IF %DEBUG% EQU 0 (
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echo Compiling in release mode
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SET CUSTOM_FLAGS=%CUSTOM_FLAGS% -O2 -DNDEBUG -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1 -DRT_EMTERPRETER_ENABLED -s WASM=1
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SET CUSTOM_FLAGS=%CUSTOM_FLAGS% -O2 -DNDEBUG
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) else (
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echo Compiling in debug mode
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SET CUSTOM_FLAGS=%CUSTOM_FLAGS% -D_DEBUG -s GL_UNSAFE_OPTS=0 -s WARN_ON_UNDEFINED_SYMBOLS=1 -s EXCEPTION_DEBUG=1 -s DEMANGLE_SUPPORT=1 -s ALIASING_FUNCTION_POINTERS=0 -s SAFE_HEAP=1 --emrun
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@ -153,7 +153,7 @@ call emcc %CUSTOM_FLAGS% %INCLUDE_DIRS% ^
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call emcc %CUSTOM_FLAGS% %INCLUDE_DIRS% ^
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%APP_SRC% %SRC% %COMPONENT_SRC% temp.bc ^
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--preload-file ../bin/interface@interface/ --preload-file ../bin/audio@audio/ --preload-file ../bin/dink_html5@dink/ --js-library %SHARED%\html5\SharedJSLIB.js -o %APP_NAME%.%FINAL_EXTENSION%
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--preload-file ../bin/interface@interface/ --preload-file ../bin/audio@audio/ --preload-file ../bin/dink_html5_uncompressed@dink/ --js-library %SHARED%\html5\SharedJSLIB.js -o %APP_NAME%.%FINAL_EXTENSION%
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REM Make sure the file compiled ok
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if not exist %APP_NAME%.js beeper.exe /p
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