* (Bugfix) Rewrote some nasty code that I could no longer understand, THE LAST QUEST (part 2)'s cool room slide/warp effect now works right
* Added "Debug DinkC Toggle" to cheat menu, it shows collision boxes and causes the log (log.txt or choose view log from debug menu) - Note: Save state format has been changed again, so old save states won't load git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1487 353e56fe-9613-0410-8469-b96ad8e6f29c
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@ -7,7 +7,7 @@ To toggle a psuedo full screen mode, click Full Screen Toggle in the options. (
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NOTE: Quick saves might give a "Can't load old version" error if the data format has changed. However, normal Dink saves (using save machines, etc) will always work.
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Keyboard controls:
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Controls:
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F1 - Quick save
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F10 - Quick load
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@ -17,6 +17,7 @@ Space - Talk
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Enter - Inventory
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Shift - Magic
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Escape - Bring up menu
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Drag on window borders - scale the play area (when windowed)
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NOTE: If you have a controller (like an xbox 360 pad) plugged in when you start the game, you can use that instead of keyboard, but you still need to use the
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mouse to navigate the initial menus to start the game
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@ -103,6 +104,9 @@ www.rtsoft.com
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------ Change log for 1.7.3 ----------
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* (DinkC) DinkC version is now reported as 110 instead of 109
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* (Bugfix) Fixed issue with set_frame_frame, the DMOD Mayhem now works (is this DMOD for pyschopaths?!?! Not saying I didn't have fun though)
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* (Bugfix) Fixed another incorrect color issue with fill_screen
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* (Bugfix) Fixed horrible issue where the last line in a script might not get run. T
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* (Bugfix) Fixed issue with set_frame_frame, the DMOD Mayhem now works
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* (Bugfix) Fixed another incorrect color issue with fill_screen (This fixed Initiation's title screen)
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* (Bugfix) Fixed horrible issue where the last line in a script might not get run. This fixed the intro screen to Lost Forest Romp
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* (Bugfix) Rewrote some nasty code that I could no longer understand, THE LAST QUEST (part 2)'s cool room slide/warp effect now works right
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* Added "Debug DinkC Toggle" to cheat menu, it shows collision boxes and causes the log (log.txt or choose view log from debug menu)
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- Note: Save state format has been changed again, so old save states won't load
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