* (Bugfix) Fixed issue with not being able to set long delays in sprites (fixed dancing knight in Bugmania)

* (Bugfix) Fixed DinkC "!=" command which was renamed "!" for some reason. This fixed the goto in Bugmania
* Enabled support for >= and <= in DinkC, not sure why it was commented out before, they were active in 1.08
* (Bugfix) Status bar will now be drawn even when mouse mode is active if needed (it now shows up in Bugmania)
* Space no longer selects dialog, you'll have to use ENTER or CONTROL like on 1.08
* Mouse can now be used to select dialog options
* Fixed mouse issue with Bugmania in the town where it wasn't sending button down messages
(dmod list downloading is currently in a broken state)


git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1494 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-09-19 10:58:00 +00:00
parent 79e8424266
commit a5da7058ed
9 changed files with 70 additions and 29 deletions

View file

@ -761,8 +761,11 @@ void BuildDialogModeControls(float fadeTimeMS)
return;
}
pBG = pBG->AddEntity(new Entity("Controls"));
pBG->AddComponent(new CursorComponent); //for mouse control of dialog
if (!GetApp()->GetUsingTouchScreen()) return;
float trans = 0.0f;