* (Bugfix) Fixed issue with not being able to set long delays in sprites (fixed dancing knight in Bugmania)
* (Bugfix) Fixed DinkC "!=" command which was renamed "!" for some reason. This fixed the goto in Bugmania * Enabled support for >= and <= in DinkC, not sure why it was commented out before, they were active in 1.08 * (Bugfix) Status bar will now be drawn even when mouse mode is active if needed (it now shows up in Bugmania) * Space no longer selects dialog, you'll have to use ENTER or CONTROL like on 1.08 * Mouse can now be used to select dialog options * Fixed mouse issue with Bugmania in the town where it wasn't sending button down messages (dmod list downloading is currently in a broken state) git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1494 353e56fe-9613-0410-8469-b96ad8e6f29c
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@ -761,8 +761,11 @@ void BuildDialogModeControls(float fadeTimeMS)
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return;
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}
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pBG = pBG->AddEntity(new Entity("Controls"));
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pBG->AddComponent(new CursorComponent); //for mouse control of dialog
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if (!GetApp()->GetUsingTouchScreen()) return;
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float trans = 0.0f;
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