* Escape now brings up the classic dink escape menu, the Dink HD menu was just too intrusive. It will show a text message that you can hit Shift-Escape to bring up the HD menu as well

* Made dialog box background look better by making it 32 bit with alpha, no more "cracks" at some resolutions.  Custom dialogs may still get line cracks at non 640X480 but whatever
* Default resolution is now 1024X768 fullscreen instead of 640X480
* dmod listing is packed tighter and now sorted alphabetically by dmod name, not directory name

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1509 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-09-26 12:41:23 +00:00
parent 45e7f2bd60
commit ac152e940e
9 changed files with 155 additions and 48 deletions

View file

@ -16,7 +16,8 @@ Arrow keys - Movement
Space - Talk
Enter - Inventory
Shift - Magic
Escape - Bring up menu
Escape - Bring up classic dink escape menu
Shift-Escape - Bring up Dink HD escape menu
Drag on window borders - scale the play area (when windowed)
NOTE: If you have a controller (like an xbox 360 pad) plugged in when you start the game, you can use that instead of keyboard, but you still need to use the
@ -207,3 +208,15 @@ I also added the CD and splash.bmp that were missing
* (Windows, DinkC, Performance) Logging code rewritten, it's was horribly slow before. If a DMOD spammed "debug" messages it would previously drastically slow down the entire dmod
* (Bugfix) LOAD_SEQUENCE and LOAD_SEQUENCE_NOW fixes, fixes stuff in many dmods
* Improved mouse handling on dialog menus, no longer accidently select the first option of the dink menu if you click slow after using HD's escape menu to get there
- Note: Just to be safe, save state version has changed, so old save states won't load
------ Change log for 1.8.1 ----------
* Escape now brings up the classic dink escape menu, the Dink HD menu was just too intrusive. It will show a text message that you can hit Shift-Escape to bring up the HD menu as well
* Made dialog box background look better by making it 32 bit with alpha, no more "cracks" at some resolutions. Custom dialogs may still get line cracks at non 640X480 but whatever
* Default resolution is now 1024X768 fullscreen instead of 640X480
* dmod listing is packed tighter and now sorted alphabetically by dmod name, not directory name

View file

@ -184,8 +184,8 @@ App::App()
m_bDidPostInit = false;
m_bHasDMODSupport = true;
//for mobiles
m_version = 1.80f;
m_versionString = "V1.8.0";
m_version = 1.81f;
m_versionString = "V1.8.1";
m_build = 1;
m_bCheatsEnabled = false;
@ -194,6 +194,7 @@ App::App()
m_desktopVersionString = m_versionString;
m_desktopBuild = 1;
m_bForceAspectRatio = true;
}
App::~App()
@ -223,6 +224,16 @@ bool App::GetForceAspectRatio()
return m_bForceAspectRatio;
}
bool App::UseClassicEscapeMenu()
{
if (GetEmulatedPlatformID() == PLATFORM_ID_WINDOWS)
{
return true;
}
return false;
}
void App::OniCadeDisconnected(GamepadProvider *pProvider)
{
LogMsg("Dealing with icade disconnect");
@ -264,6 +275,7 @@ bool App::Init()
#endif
//GetBaseApp()->SetDisableSubPixelBlits(true);
SetDefaultButtonStyle(Button2DComponent::BUTTON_STYLE_CLICK_ON_TOUCH_RELEASE);
SetManualRotationMode(false);
@ -951,8 +963,8 @@ bool App::OnPreInitVideo()
#ifdef RT_SCRIPT_BUILD
SetEmulatedPlatformID(PLATFORM_ID_WINDOWS);
g_winVideoScreenX = 640;
g_winVideoScreenY = 480;
g_winVideoScreenX = 1024;
g_winVideoScreenY = 768;
#endif

View file

@ -91,7 +91,7 @@ public:
bool GetForceAspectRatio();
bool GetGhostMode() {return m_bGhostMode;}
void SetGhostMode(bool bNew) { m_bGhostMode = bNew; }
bool UseClassicEscapeMenu();
private:
AdManager m_adManager;

View file

@ -13,6 +13,8 @@
#include "BrowseMenu.h"
#include "ReadTextMenu.h"
void DMODMenuAddScrollContent(Entity *pParent);
void DMODMenuOnRemoveDMOD(VariantList *pVList)
@ -236,7 +238,7 @@ void AddDMODBar(Entity *pParent, float &x, float &y, string title, string descri
if (IsLargeScreen())
{
y += pBG->GetVar("size2d")->GetVector2().y/2;
y += pBG->GetVar("size2d")->GetVector2().y*.4f;
} else
{
y += pBG->GetVar("size2d")->GetVector2().y;
@ -311,10 +313,10 @@ if (bCanDelete)
//add animation effect
ZoomToPositionFromThisOffsetEntity(pBG, CL_Vec2f(GetScreenSizeXf(), 0), 500, INTERPOLATE_EASE_TO, 10);
//ZoomToPositionFromThisOffsetEntity(pBG, CL_Vec2f(GetScreenSizeXf(), 0), 500, INTERPOLATE_EASE_TO, 10);
}
void GetParsedDMODInfo(string dmodPath, string &nameOut, float versionOut, string &copyright, string &dmodwebsite, string &description)
void GetParsedDMODInfo(string dmodPath, string &nameOut, float &versionOut, string &copyright, string &dmodwebsite, string &description)
{
TextScanner t(dmodPath+"/dmod.diz", false);
@ -381,6 +383,26 @@ bool EndsWith(std::string const &fullString, std::string const &ending)
}
}
struct DMODDisplayEntry
{
DMODDisplayEntry()
{
version = 0.0f;
}
string m_files;
string dmodName;
string dmodCopyright;
string dmodwebsite;
string description;
float version;
};
void DMODMenuAddScrollContent(Entity *pParent)
{
pParent = pParent->GetEntityByName("scroll_child");
@ -392,16 +414,19 @@ void DMODMenuAddScrollContent(Entity *pParent)
//Entity *pEnt;
vector<string> temp = GetDirectoriesAtPath(GetDMODRootPath());
vector<string> files;
vector<DMODDisplayEntry> entries;
//actually, you know what? Let's add the path to each one
for (int i=0; i < temp.size(); i++)
{
temp[i] = GetDMODRootPath()+temp[i];
if (FileExists(temp[i]+"/dink.dat"))
{
//looks valid
files.push_back(temp[i]);
DMODDisplayEntry entry;
entry.m_files = temp[i];
entries.push_back(entry);
}
}
@ -412,43 +437,55 @@ void DMODMenuAddScrollContent(Entity *pParent)
for (int i=0; i < staticFiles.size(); i++)
{
//merge in if not a duplicate
for (int n=0; n < files.size(); n++)
for (int n=0; n < entries.size(); n++)
{
if (GetFileNameFromString(files[n]) == staticFiles[i])
if (GetFileNameFromString(entries[n].m_files) == staticFiles[i])
{
//duplicate
continue;
}
}
files.push_back(GetDMODStaticRootPath()+staticFiles[i]);
DMODDisplayEntry entry;
entry.m_files = GetDMODStaticRootPath() + staticFiles[i];
entries.push_back(entry);
}
}
int dmodsAdded = 0;
for (unsigned int i=0; i < files.size(); i++)
for (unsigned int i=0; i < entries.size(); i++)
{
#ifdef WIN32
if (EndsWith(files[i], "/audio") || EndsWith(files[i],"/dink" )|| EndsWith(files[i] ,"/game") || EndsWith(files[i],"/interface")) continue;
if (EndsWith(files[i] ,"/develop") ) continue;
if (
EndsWith(entries[i].m_files, "/audio") || EndsWith(entries[i].m_files,"/dink" )|| EndsWith(entries[i].m_files,"/game") || EndsWith(entries[i].m_files,"/interface")
|| EndsWith(entries[i].m_files, "/develop")
)continue;
#else
if (IsInString(files[i],"/Snapshot") || IsInString(files[i], "/Snapshots")) continue;
#endif
string dmodName, dmodCopyright, dmodwebsite, description;
float version = 0;
GetParsedDMODInfo(entries[i].m_files, entries[i].dmodName, entries[i].version, entries[i].dmodCopyright, entries[i].dmodwebsite, entries[i].description );
GetParsedDMODInfo(files[i], dmodName, version, dmodCopyright, dmodwebsite, description );
AddDMODBar(pParent, x, y, dmodName, description, "", 20.3f, files[i], dmodsAdded);
StringReplace("\"", "", entries[i].dmodName);
dmodsAdded++;
}
//sort them by DMOD name rather than filename
sort(entries.begin(), entries.end(), [](const DMODDisplayEntry& lhs, const DMODDisplayEntry& rhs)
{
return lhs.dmodName < rhs.dmodName;
});
for (int i = 0; i < entries.size(); i++)
{
if (entries[i].dmodName.empty())continue;
AddDMODBar(pParent, x, y, entries[i].dmodName, entries[i].description, "", 20.3f, entries[i].m_files, i);
}
if (dmodsAdded == 0)
{
CL_Vec2f vTextBoxPos(iPhoneMapX(20),iPhoneMapY(y));
@ -481,7 +518,6 @@ void OnDMODMenuDelete(Entity *pMenu)
}
}
void OnPostIntroTransition(VariantList *pVList)
{
Entity *pBG = pVList->Get(0).GetEntity();
@ -489,7 +525,6 @@ void OnPostIntroTransition(VariantList *pVList)
if (GetEmulatedPlatformID() == PLATFORM_ID_WEBOS)
{
CreateQuickTipFirstTimeOnly(pBG, "interface/generic/quicktip_dmod.rttex", true);
} else
if (GetEmulatedPlatformID() == PLATFORM_ID_BBX)
@ -513,10 +548,8 @@ if (GetEmulatedPlatformID() == PLATFORM_ID_ANDROID)
//get notified when this is deleted so we can save the default settings
pBG->sig_onRemoved.connect(&OnDMODMenuDelete);
}
Entity * DMODMenuCreate( Entity *pParentEnt, bool bFadeIn /*= false*/ )
{
//GetMessageManager()->SendGame(MESSAGE_TYPE_PLAY_MUSIC, "audio/title.mp3", 200);
@ -564,8 +597,6 @@ Entity * DMODMenuCreate( Entity *pParentEnt, bool bFadeIn /*= false*/ )
Entity *pOverlay = CreateOverlayEntity(pBG, "", ReplaceWithDeviceNameInFileName("interface/iphone/bg_stone_overlay.rttex"), 0, GetScreenSizeYf());
SetAlignmentEntity(pOverlay, ALIGNMENT_DOWN_LEFT);
// ZoomFromPositionEntity(pBG, CL_Vec2f(0, -GetScreenSizeYf()), 500);
//the continue button
Entity *pEnt;

View file

@ -44,12 +44,35 @@ void ShowQuickMessage(string msg)
}
void ShowQuickMessageBottom(string msg)
{
Entity *pMenu = GetEntityRoot()->GetEntityByName("GameMenu");
if (!pMenu)
{
return;
}
Entity *pEnt = CreateTextLabelEntity(pMenu, "GameMsg", GetScreenSizeXf() / 2, iPhoneMapY(250), msg);
SetAlignmentEntity(pEnt, ALIGNMENT_CENTER);
pEnt->GetComponentByName("TextRender")->GetVar("shadowColor")->Set(MAKE_RGBA(0, 0, 0, 200));
FadeInEntity(pEnt);
FadeOutAndKillEntity(pEnt, true, 1000, 1000);
}
void GameOnSelect(VariantList *pVList) //0=vec2 point of click, 1=entity sent from
{
Entity *pEntClicked = pVList->m_variant[1].GetEntity();
Entity *pMenu = GetEntityRoot()->GetEntityByName("GameMenu");
if (pMenu->GetEntityByName("PauseMenu")) return;
//LogMsg("Clicked %s entity at %s", pEntClicked->GetName().c_str(),pVList->m_variant[1].Print().c_str());
if (pEntClicked->GetName() == "pause")
@ -64,11 +87,37 @@ void GameOnSelect(VariantList *pVList) //0=vec2 point of click, 1=entity sent fr
//return;
}
if (GetApp()->UseClassicEscapeMenu())
{
#ifdef WINAPI
if (GetKeyState(VK_SHIFT) & 0xfe)
{
if (!pMenu->GetEntityByName("PauseMenu"))
{
pMenu->RemoveComponentByName("FocusInput");
PauseMenuCreate(pMenu);
}
return;
}
#endif
g_dglo.m_dirInput[DINK_INPUT_BUTTON5] = true;
g_dglo.m_dirInputFinished[DINK_INPUT_BUTTON5] = true;
ShowQuickMessageBottom("(Use Shift-Escape to bring up the Dink HD menu!)");
return;
}
else
{
if (!pMenu->GetEntityByName("PauseMenu"))
{
pMenu->RemoveComponentByName("FocusInput");
PauseMenuCreate(pMenu);
}
}
}
if (pEntClicked->GetName() == "attack")

View file

@ -19,7 +19,7 @@ bool g_bMainMenuFirstTime = true;
bool g_bDidVersionCheck = false;
Entity * VersionShowScoreMessage(Entity *pMenu, string msg);
void GetParsedDMODInfo(string dmodPath, string &nameOut, float versionOut, string &copyright, string &dmodwebsite, string &description);
void GetParsedDMODInfo(string dmodPath, string &nameOut, float &versionOut, string &copyright, string &dmodwebsite, string &description);
void ReloadMainMenu(VariantList *pVList)
{
@ -61,7 +61,7 @@ Entity * VersionShowScoreMessage(Entity *pMenu, string msg)
}
else
{
pInfo = CreateTextLabelEntity(pMenu, "Info", iPhoneMapX(130), iPhoneMapY(220), msg);
pInfo = CreateTextLabelEntity(pMenu, "Info", iPhoneMapX(170), iPhoneMapY(220), msg);
}
return pInfo;

View file

@ -1579,11 +1579,13 @@ bool LoadSpriteSingleFrame(string fNameBase, int seq, int oo, int picIndex, eTra
if (bUseCheckerboardFix)
{
/*
if (oo >=2 && oo <= 4 && fNameBase =="main-")
{
//nah, because this is connected it makes this look weird, even with the V2 checkerboard processing
bUseCheckerboardFix = false;
}
*/
}
@ -14578,10 +14580,10 @@ void process_talk()
&g_dglos.g_picInfo[g_dglos.g_seq[30].frame[2]].box , DDBLTFAST_SRCCOLORKEY );
ddrval = lpDDSBack->BltFast( px+169, py+42, g_pSpriteSurface[g_dglos.g_seq[30].frame[3]],
ddrval = lpDDSBack->BltFast( px+170, py+42, g_pSpriteSurface[g_dglos.g_seq[30].frame[3]],
&g_dglos.g_picInfo[g_dglos.g_seq[30].frame[3]].box , DDBLTFAST_SRCCOLORKEY );
ddrval = lpDDSBack->BltFast( px+169+180, py+1, g_pSpriteSurface[g_dglos.g_seq[30].frame[4]],
ddrval = lpDDSBack->BltFast( px+170+181, py+1, g_pSpriteSurface[g_dglos.g_seq[30].frame[4]],
&g_dglos.g_picInfo[g_dglos.g_seq[30].frame[4]].box , DDBLTFAST_SRCCOLORKEY );
}
@ -14841,7 +14843,7 @@ void DinkSetCursorPosition(CL_Vec2f vPos)
{
#ifdef _DEBUG
LogMsg("Mouse diff: %.2f", difY);
//LogMsg("Mouse diff: %.2f", difY);
#endif
g_dglos.g_playerInfo.mouse += difY;
}

View file

@ -394,7 +394,7 @@ int IDirectDrawSurface::BltFast( int x, int y, IDirectDrawSurface *pSrcSurf, rtR
}
//pSrcSurf->m_pGLSurf->SetBlendingMode(Surface::BLENDING_NORMAL);
pSrcSurf->m_pGLSurf->BlitEx(rtRectf(x, y, x+pSrcRect->GetWidth(), y +pSrcRect->GetHeight())+ rtRectf(0,0, 0.5f, 0.5f), rtRectf(*pSrcRect));
break;
}