* Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync

* (Windows) Handles alt-tab and clicking on a different monitor while in native fullscreen modes better
* Added "Ghost walk toggle" to in-game cheat menu.  Allows you to walk through solid objects and screenlocks
* (DinkC) Added support for Dan's load_tile() command
* Some junk removed from the debug log

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1482 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-09-15 14:10:37 +00:00
parent e0717ae8d1
commit ba5fb5abbf
18 changed files with 665 additions and 603 deletions

View file

@ -139,7 +139,7 @@ void AboutMenuOnSelect(VariantList *pVList) //0=vec2 point of click, 1=entity se
}
*/
GetEntityRoot()->PrintTreeAsText(); //useful for debugging
//GetEntityRoot()->PrintTreeAsText(); //useful for debugging
}
void AddBlurb(Entity* pParent, float x, float y, string fileName, string msg)