Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up.
git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1469 353e56fe-9613-0410-8469-b96ad8e6f29c
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dfbc2348a5
commit
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115 changed files with 37737 additions and 0 deletions
59
windows_vs2017/iPhoneRTDink.sln
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59
windows_vs2017/iPhoneRTDink.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.26430.16
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "winRTDink", "winRTDink.vcxproj", "{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Common Debug|Win32 = Common Debug|Win32
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Common Debug|x64 = Common Debug|x64
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Common Release|Win32 = Common Release|Win32
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Common Release|x64 = Common Release|x64
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Debug GL|Win32 = Debug GL|Win32
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Debug GL|x64 = Debug GL|x64
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Debug WebOS|Win32 = Debug WebOS|Win32
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Debug WebOS|x64 = Debug WebOS|x64
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Flash GLES Debug Test|Win32 = Flash GLES Debug Test|Win32
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Flash GLES Debug Test|x64 = Flash GLES Debug Test|x64
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Release GL AkikoBox|Win32 = Release GL AkikoBox|Win32
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Release GL AkikoBox|x64 = Release GL AkikoBox|x64
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Release GL|Win32 = Release GL|Win32
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Release GL|x64 = Release GL|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Debug|Win32.ActiveCfg = Common Debug|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Debug|Win32.Build.0 = Common Debug|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Debug|x64.ActiveCfg = Common Debug|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Debug|x64.Build.0 = Common Debug|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Debug|x64.Build.2 = Release GL WinDir|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Release|Win32.ActiveCfg = Common Release|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Release|Win32.Build.0 = Common Release|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Release|x64.ActiveCfg = Common Release|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Common Release|x64.Build.0 = Common Release|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Debug GL|Win32.ActiveCfg = Debug GL|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Debug GL|Win32.Build.0 = Debug GL|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Debug GL|x64.ActiveCfg = Debug GL|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Debug GL|x64.Build.0 = Debug GL|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Debug WebOS|Win32.ActiveCfg = Debug WebOS|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Debug WebOS|Win32.Build.0 = Debug WebOS|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Debug WebOS|x64.ActiveCfg = Debug WebOS|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Debug WebOS|x64.Build.0 = Debug WebOS|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Flash GLES Debug Test|Win32.ActiveCfg = Debug WebOS|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Flash GLES Debug Test|Win32.Build.0 = Debug WebOS|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Flash GLES Debug Test|x64.ActiveCfg = Common Release|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Flash GLES Debug Test|x64.Build.0 = Common Release|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Release GL AkikoBox|Win32.ActiveCfg = Release GL AkikoBox|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Release GL AkikoBox|Win32.Build.0 = Release GL AkikoBox|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Release GL AkikoBox|x64.ActiveCfg = Release GL AkikoBox|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Release GL AkikoBox|x64.Build.0 = Release GL AkikoBox|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Release GL|Win32.ActiveCfg = Release GL|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Release GL|Win32.Build.0 = Release GL|Win32
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Release GL|x64.ActiveCfg = Release GL|x64
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{AD1D1337-0F3F-4AC5-B9EE-EE151B0193FE}.Release GL|x64.Build.0 = Release GL|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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16
windows_vs2017/resource.h
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windows_vs2017/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by winRTDink.rc
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//
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#define IDI_ICON1 101
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 102
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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BIN
windows_vs2017/winRTDink.aps
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BIN
windows_vs2017/winRTDink.aps
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Binary file not shown.
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windows_vs2017/winRTDink.rc
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windows_vs2017/winRTDink.rc
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// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ICON1 ICON "..\\script\\win_installer\\dink.ico"
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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8301
windows_vs2017/winRTDink.vcproj
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8301
windows_vs2017/winRTDink.vcproj
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