* Added redink1's "soft shadow improvement" patch

* (proton) Fixed issue with blitting alpha things to the background, fixed the soft shadows for things rendered into the background
* Versioned to 1.7.1, was distributed as beta

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1481 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-09-15 00:53:18 +00:00
parent 72d2a12be6
commit e0717ae8d1
5 changed files with 69 additions and 22 deletions

View file

@ -7,6 +7,21 @@ To toggle a psuedo full screen mode, click Full Screen Toggle in the options. (
NOTE: Quick saves might give a "Can't load old version" error if the data format has changed. However, normal Dink saves (using save machines, etc) will always work.
Keyboard controls:
F1 - Quick save
F10 - Quick load
Control - Attack
Arrow keys - Movement
Space - Talk
Enter - Inventory
Shift - Magic
Escape - Bring up menu
NOTE: If you have a controller (like an xbox 360 pad) plugged in when you start the game, you can use that instead of keyboard, but you still need to use the
mouse to navigate the initial menus to start the game
------------- BETA VERSION -----------------
This is a beta version which means it probably has bugs and isn't ready for general consumption. However, it means you've been recruited to help us make it better!
@ -47,7 +62,7 @@ www.rtsoft.com
------ Change log for 1.7.1 ----------
(big thanks to Redink1 for most of these bug reports!)
(big thanks to Redink1 for most of these bug reports and the fancy shadows patch!)
* (Windows) Fixed app icon
* (Windows) Mouse-controlled screens in DMODs control better and hide the original mouse cursor
@ -60,4 +75,8 @@ www.rtsoft.com
* (bugfix) Fixed some issues with how default offsets are calculated, it fixed some problems where sprites would be in the wrong place in certain DMODs
* (bugfix, windows) "Smoothing" no longer incorrectly turns on if you lose/regain focus
* (windows) Added "Windowed Borderless fullscreen mode" toggle, defaults to off. It will try to do 640X480 at your native monitor resolution by default now on
a clean install. It's a bit wacky how fullscreen/bordlerless fullscreen and clicking screen sizes works, but it usually gets you to where you want to go eventually
a clean install. If you've dragged the dink window to a weird size it won't be able to go fullscreen which is kind of weird, but it does give a clear error message. It should probably
enumerate graphic modes and choose one if the current one is invalid, or let the user choose, meh
* Added redink1's "soft shadow improvement" patch
* (proton) Fixed issue with blitting alpha things to the background, fixed the soft shadows for things rendered into the background