* Added redink1's "soft shadow improvement" patch
* (proton) Fixed issue with blitting alpha things to the background, fixed the soft shadows for things rendered into the background * Versioned to 1.7.1, was distributed as beta git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1481 353e56fe-9613-0410-8469-b96ad8e6f29c
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@ -7,6 +7,21 @@ To toggle a psuedo full screen mode, click Full Screen Toggle in the options. (
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NOTE: Quick saves might give a "Can't load old version" error if the data format has changed. However, normal Dink saves (using save machines, etc) will always work.
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Keyboard controls:
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F1 - Quick save
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F10 - Quick load
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Control - Attack
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Arrow keys - Movement
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Space - Talk
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Enter - Inventory
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Shift - Magic
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Escape - Bring up menu
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NOTE: If you have a controller (like an xbox 360 pad) plugged in when you start the game, you can use that instead of keyboard, but you still need to use the
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mouse to navigate the initial menus to start the game
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------------- BETA VERSION -----------------
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This is a beta version which means it probably has bugs and isn't ready for general consumption. However, it means you've been recruited to help us make it better!
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@ -47,7 +62,7 @@ www.rtsoft.com
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------ Change log for 1.7.1 ----------
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(big thanks to Redink1 for most of these bug reports!)
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(big thanks to Redink1 for most of these bug reports and the fancy shadows patch!)
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* (Windows) Fixed app icon
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* (Windows) Mouse-controlled screens in DMODs control better and hide the original mouse cursor
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@ -60,4 +75,8 @@ www.rtsoft.com
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* (bugfix) Fixed some issues with how default offsets are calculated, it fixed some problems where sprites would be in the wrong place in certain DMODs
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* (bugfix, windows) "Smoothing" no longer incorrectly turns on if you lose/regain focus
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* (windows) Added "Windowed Borderless fullscreen mode" toggle, defaults to off. It will try to do 640X480 at your native monitor resolution by default now on
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a clean install. It's a bit wacky how fullscreen/bordlerless fullscreen and clicking screen sizes works, but it usually gets you to where you want to go eventually
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a clean install. If you've dragged the dink window to a weird size it won't be able to go fullscreen which is kind of weird, but it does give a clear error message. It should probably
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enumerate graphic modes and choose one if the current one is invalid, or let the user choose, meh
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* Added redink1's "soft shadow improvement" patch
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* (proton) Fixed issue with blitting alpha things to the background, fixed the soft shadows for things rendered into the background
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