* Some stuff with changing the Dink HD menu key to F1 from Shift-Escape

* Added Dan's .png loading patch (untested)

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1522 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
seth 2017-10-17 04:33:21 +00:00
parent 20f8a6a856
commit e0b2d2e5f0
17 changed files with 353 additions and 36 deletions

View file

@ -1561,8 +1561,8 @@ bool LoadSpriteSingleFrame(string fNameBase, int seq, int oo, int picIndex, eTra
if (oo < 10) fName += "0";
fName += toString(oo) + ".bmp";
byte *pMem = pReader->LoadFileIntoMemory(fName, NULL, fNameBase + "01.bmp");
int pMemSize = 0;
byte *pMem = pReader->LoadFileIntoMemory(fName, &pMemSize, fNameBase + "01.bmp");
if (g_dglos.g_seq[seq].m_spaceAllowed != 0)
{
@ -1633,7 +1633,7 @@ bool LoadSpriteSingleFrame(string fNameBase, int seq, int oo, int picIndex, eTra
transType = TRANSPARENT_WHITE;
}
g_pSpriteSurface[picIndex] = LoadBitmapIntoSurface("", transType, IDirectDrawSurface::MODE_SHADOW_GL, pMem, bUseCheckerboardFix);
g_pSpriteSurface[picIndex] = LoadBitmapIntoSurface("", transType, IDirectDrawSurface::MODE_SHADOW_GL, pMem, pMemSize, bUseCheckerboardFix);
}
else
{
@ -1858,10 +1858,11 @@ bool load_sprites(char org[512], int seq, int speed, int xoffset, int yoffset, r
// LogMsg("Loading seq %d frame %d", seq, oo);
}
#endif
if (oo <= C_MAX_SPRITE_FRAMES && reader.DoesFileExist(fNameBase+string(hold)+toString(oo)+".bmp", fNameBase + "01.bmp"))
// 2 hours of debugging found that this is key to make 'png' graphics work.
if (oo <= C_MAX_SPRITE_FRAMES && (reader.DoesFileExist(fNameBase+string(hold)+toString(oo)+".bmp", fNameBase + "01.bmp") ||
reader.DoesFileExist(fNameBase+string(hold)+toString(oo)+".png", fNameBase + "01.png")))
{
g_dglos.g_curPicIndex++;
} else
{
if (oo == 1)