* Some stuff with changing the Dink HD menu key to F1 from Shift-Escape
* Added Dan's .png loading patch (untested) git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1522 353e56fe-9613-0410-8469-b96ad8e6f29c
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@ -112,7 +112,7 @@ bool InitializeVideoSystem();
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void KillVideoEngine();
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void GetSizeOfSurface(IDirectDrawSurface *pdds, int *pX, int *pY);
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IDirectDrawSurface * LoadBitmapIntoSurface(const char *pName, eTransparencyType trans= TRANSPARENT_NONE, IDirectDrawSurface::eMode mode = IDirectDrawSurface::MODE_SHADOW_GL, byte *pMem = NULL,
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IDirectDrawSurface * LoadBitmapIntoSurface(const char *pName, eTransparencyType trans= TRANSPARENT_NONE, IDirectDrawSurface::eMode mode = IDirectDrawSurface::MODE_SHADOW_GL, byte *pMem = NULL, int pMemSize = 0,
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bool bUseCheckerboardFix = false);
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#endif // video_dx_h__
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