* Another bugfix in the .dmod decompresser, fixes issue with Attack of the veggies
* (Windows) Holding Shift in addition to Tab will cause "super turbo" mode, speeding up the game faster than just holding Tab. (Secret tip: If you really want to see speed, hold down the Control key too) git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1525 353e56fe-9613-0410-8469-b96ad8e6f29c
This commit is contained in:
parent
e0b2d2e5f0
commit
f1bf68da44
12 changed files with 176 additions and 17 deletions
|
@ -98,7 +98,7 @@ void AboutMenuOnSelect(VariantList *pVList) //0=vec2 point of click, 1=entity se
|
|||
}
|
||||
if (pEntClicked->GetName() == "dinknetwork")
|
||||
{
|
||||
PopUpCreate(pEntClicked->GetParent()->GetParent()->GetParent(), "Would you like to check out `wThe Dink Network``?", "http://www.dinknetwork.com?device="+toString(GetEmulatedPlatformID()),
|
||||
PopUpCreate(pEntClicked->GetParent()->GetParent()->GetParent(), "Would you like to check out `wThe Dink Network``?", "http://www.dinknetwork.com?platform="+toString(GetEmulatedPlatformID()),
|
||||
"cancel", "`wCancel", "url", "`wLaunch", true);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -451,13 +451,16 @@ void DownloadDMODList(Entity *pMenu)
|
|||
|
||||
VariantList v;
|
||||
|
||||
string url = "www.dinknetwork.com";
|
||||
uint32 port = 80;
|
||||
//GetApp()->GetServerInfo(url, port);
|
||||
|
||||
v.m_variant[0].Set(url);
|
||||
string host = "www.dinknetwork.com";
|
||||
string url = "api";
|
||||
|
||||
|
||||
v.m_variant[0].Set(host);
|
||||
v.m_variant[1].Set(port);
|
||||
v.m_variant[2].Set("api");
|
||||
v.m_variant[2].Set(url);
|
||||
v.m_variant[3].Set(uint32(NetHTTP::END_OF_DATA_SIGNAL_HTTP)); //need this for it to detect a disconnect instead of the weird RTsoft symbol
|
||||
pComp->GetFunction("Init")->sig_function(&v);
|
||||
pComp->GetFunction("OnError")->sig_function.connect(&OnDownloadError);
|
||||
|
|
|
@ -1065,7 +1065,23 @@ void OnGameMenuRender(VariantList *pVList)
|
|||
if (DinkGetSpeedUpMode())
|
||||
{
|
||||
//3x speed
|
||||
for (int i = 0; i < 2; i++)
|
||||
|
||||
|
||||
int speedup = 2;
|
||||
|
||||
#ifdef WINAPI
|
||||
|
||||
if (GetKeyState(VK_SHIFT) & 0xfe)
|
||||
{
|
||||
speedup = 8; //super turbo mode
|
||||
if (GetKeyState(VK_CONTROL) & 0xfe)
|
||||
{
|
||||
speedup *= 3; //super turbo mode
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
for (int i = 0; i < speedup; i++)
|
||||
{
|
||||
//GetApp()->SetGameTick(GetApp()->GetGameTick() + GetApp()->GetDeltaTick() * 3);
|
||||
//GetApp()->GetGameTimer()->Update();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue