;€)sp(1, ƒ_‚†„…re(‚d i‹oŒv00maraadchinnt0‚u“o—t˜ˆ3ˆ1sc_d‰eriސ”( Ž)€{€p‰lo’_seq(452‡™age(&cur‰•_ƒŸte…-1‚€}€€€Ž™( Ž)€{€fžze„‡xˆ283‡yš20‡seqˆ452‡f‘me›‡noco•rol›); //d”k can't move u•il anim is done!€†™age(&cur‰•_ƒŸte…0‡b‘”ˆ–wait(2–œŸpt_atta“„–f’eownŠ&player_p = 198†xš15‡yš75‚lo’_œžn„98‡b‘”›‚d‘w_œžnŠf’e_upŠkill_this_taskŠ}€