;€)sp(1, ƒ_‚†„…re(‚d i‹oŒv00maraadchinnt0‚6‡u“o˜t™ˆ1sc_d‰eriސ”( Ž)€{€p‰lo’_seq(452‡šage(&cur‰•_ƒŸte…-1‚€}€€€Žš( Ž)€{€fžze„‡xˆ26—yˆ8—seqˆ452‡f‘me›‡noco•rol›); //d”k can't move u•il anim is done!€†šage(&cur‰•_ƒŸte…0‡b‘”ˆ–wait(2–œŸpt_atta“„–f’eownŠ&player_p = 166†xˆ315‡yˆ365‚lo’_œžn„6—b‘”›‚d‘w_œžnŠf’e_upŠkill_this_taskŠ}€