DinkSmallwoodHD/source
seth 59d4b5754c * Dink now continues to download and install dmods when in the background, but everywhere else pauses automatically
* After installing a dmod, you can now choose to play it now or go back to the browse dmod list
* DMOD data downloaded from dink network is now cached for that session (it's not going to change so quickly, so why stress DN.com if we don't have to)
* (Bugfix) "installing <dmod>..." text message is no longer truncated in a weird way sometimes
* (Bugfix) Fixed another issue where a base graphic could fill in with a missing .bmp in a sequence when it shouldn't


git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1505 353e56fe-9613-0410-8469-b96ad8e6f29c
2017-09-23 11:52:16 +00:00
..
Component * Sprite blits that hang out of the game area are now rejected in some situations, to match functionality of Dink 1.08. (Bloop the fish on 1.08 looked right because it was getting ddraw errors when trying to draw the "blank" numbers because they were too big for the screen) 2017-09-21 11:57:45 +00:00
dink * Dink now continues to download and install dmods when in the background, but everywhere else pauses automatically 2017-09-23 11:52:16 +00:00
GUI * Dink now continues to download and install dmods when in the background, but everywhere else pauses automatically 2017-09-23 11:52:16 +00:00
StackWalker Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
App.cpp * Dink now continues to download and install dmods when in the background, but everywhere else pauses automatically 2017-09-23 11:52:16 +00:00
App.h * Sprite blits that hang out of the game area are now rejected in some situations, to match functionality of Dink 1.08. (Bloop the fish on 1.08 looked right because it was getting ddraw errors when trying to draw the "blank" numbers because they were too big for the screen) 2017-09-21 11:57:45 +00:00
video_gl.cpp (note: Dink requires a Proton svn commit as well, but I haven't done it yet, it needs a bit more testing first) 2017-09-22 12:19:02 +00:00
video_gl.h (note: Dink requires a Proton svn commit as well, but I haven't done it yet, it needs a bit more testing first) 2017-09-22 12:19:02 +00:00