DinkSmallwoodHD/source
seth 72d2a12be6 * (windows) Added "Windowed Borderless fullscreen mode" toggle, defaults to off. It will try to do 640X480 at your native monitor resolution by default now on
a clean install. If you've dragged the dink window to a weird size it won't be able to go fullscreen which is kind of weird, but it does give a clear error message. It should probably
	enumerate graphic modes and choose one if the current one is invalid, or let the user choose, meh
(requires proton branch update too)

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1479 353e56fe-9613-0410-8469-b96ad8e6f29c
2017-09-14 06:03:58 +00:00
..
Component * (Windows) Mouse-controlled screens in DMODs control better and hide the original mouse cursor 2017-09-13 01:24:32 +00:00
dink * (windows) Version # is now shown in title bar 2017-09-13 09:48:34 +00:00
GUI * (windows) Added "Windowed Borderless fullscreen mode" toggle, defaults to off. It will try to do 640X480 at your native monitor resolution by default now on 2017-09-14 06:03:58 +00:00
StackWalker Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
App.cpp * (windows) Added "Windowed Borderless fullscreen mode" toggle, defaults to off. It will try to do 640X480 at your native monitor resolution by default now on 2017-09-14 06:03:58 +00:00
App.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
video_gl.cpp * (bugfix, windows) "Smoothing" no longer incorrectly turns on if you lose/regain focus 2017-09-13 13:37:55 +00:00
video_gl.h * (Windows) Mouse-controlled screens in DMODs control better and hide the original mouse cursor 2017-09-13 01:24:32 +00:00