DinkSmallwoodHD/source/GUI
seth c648a1d1fb * Save data import/export added! Quick states automatically load the correct dmod if needed, but aren't able to auto-download them if they aren't installed. (it will give a clear message though) The filename of the uploaded quicksave doesn't matter.
* Saving and loading normal save file isn't as smooth, the dmod data simply isn't in the file, unlike quicksave data.  It just adds the exact file uploaded, so having the correct filename matters.  (it will strip out the " (1)" at the end though if needed, chrome adds that if a file already exists during a download)
* Added Dan's fixed fire graphic on the main menu (ipad size), fixes an animation problem I never noticed before!
* Fixed the click to open URL issues (they have to be done on a mouse down, not a mouse up, to get around browser security)
* Cleaned up the About screen a bit, made dink network URL first, removed the rtsoft forum URL.  Added "and includes additional contributions from Dan Walma." to the HD credits part
* Updated FMOD, was able to remove the PRECISE_F32=2 which should improve performance a bit
* FPS now locked at 60 fps
* Some fixes for playing on mobile, not done

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1630 353e56fe-9613-0410-8469-b96ad8e6f29c
2018-06-14 12:16:49 +00:00
..
AboutMenu.cpp * Save data import/export added! Quick states automatically load the correct dmod if needed, but aren't able to auto-download them if they aren't installed. (it will give a clear message though) The filename of the uploaded quicksave doesn't matter. 2018-06-14 12:16:49 +00:00
AboutMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
BrowseMenu.cpp * Versioned to 1.91 2018-06-07 02:25:52 +00:00
BrowseMenu.h (note: Dink requires a Proton svn commit as well, but I haven't done it yet, it needs a bit more testing first) 2017-09-22 12:19:02 +00:00
DebugMenu.cpp * Added html5 dir, has a .bat file that can build the html5 version. I went ahead and added the html5 specific Dink media as well, a bit big for SVN though. It has mp3 versions of all songs, otherwise it's the same as the normal data I think 2018-04-27 06:43:34 +00:00
DebugMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
DMODInstallMenu.cpp * Options now correctly save when exitting the menu in html5 2018-06-09 04:26:02 +00:00
DMODInstallMenu.h * (Windows) Running "dink.exe c:\temp\ACoolDMOD.dmod" from the command line will now install it, then run it. (original dmod file won't be deleted) Just seemed weird that this didn't exist so added it 2017-10-02 13:48:06 +00:00
DMODMenu.cpp * Mobile GUI tweaks 2017-10-08 04:12:51 +00:00
DMODMenu.h * Escape now brings up the classic dink escape menu, the Dink HD menu was just too intrusive. It will show a text message that you can hit Shift-Escape to bring up the HD menu as well 2017-09-26 12:41:23 +00:00
EnterURLMenu.cpp * Save data import/export added! Quick states automatically load the correct dmod if needed, but aren't able to auto-download them if they aren't installed. (it will give a clear message though) The filename of the uploaded quicksave doesn't matter. 2018-06-14 12:16:49 +00:00
EnterURLMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ExpiredMenu.cpp Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ExpiredMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
GameMenu.cpp * Save data import/export added! Quick states automatically load the correct dmod if needed, but aren't able to auto-download them if they aren't installed. (it will give a clear message though) The filename of the uploaded quicksave doesn't matter. 2018-06-14 12:16:49 +00:00
GameMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
LoadMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
LoadMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
LogMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
LogMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
MainMenu.cpp * Fixed issue with Bloop being slow (actually that's a Proton fix, so update that!) 2018-06-13 11:00:20 +00:00
MainMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
OptionsMenu.cpp * Fixed issue with Bloop being slow (actually that's a Proton fix, so update that!) 2018-06-13 11:00:20 +00:00
OptionsMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ParticleTestMenu.cpp Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ParticleTestMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
PauseMenu.cpp * Save data import/export added! Quick states automatically load the correct dmod if needed, but aren't able to auto-download them if they aren't installed. (it will give a clear message though) The filename of the uploaded quicksave doesn't matter. 2018-06-14 12:16:49 +00:00
PauseMenu.h * Save data import/export added! Quick states automatically load the correct dmod if needed, but aren't able to auto-download them if they aren't installed. (it will give a clear message though) The filename of the uploaded quicksave doesn't matter. 2018-06-14 12:16:49 +00:00
PopUpMenu.cpp * Save data import/export added! Quick states automatically load the correct dmod if needed, but aren't able to auto-download them if they aren't installed. (it will give a clear message though) The filename of the uploaded quicksave doesn't matter. 2018-06-14 12:16:49 +00:00
PopUpMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
QuickTipMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
QuickTipMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ReadTextMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
ReadTextMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00