DinkSmallwoodHD/source
seth d8bb8b8c77 * (DinkC) DinkC version is now reported as 110 instead of 109
* (Bugfix) Fixed issue with set_frame_frame, the DMOD Mayhem now works (is this DMOD for pyschopaths?!?! Not saying I didn't have fun though)
* (Bugfix) Fixed another incorrect color issue with fill_screen
* (Bugfix) Fixed horrible issue where the last line in a script might not get run.  This fixed the intro screen to Lost Forest Romp

git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1486 353e56fe-9613-0410-8469-b96ad8e6f29c
2017-09-17 04:54:34 +00:00
..
Component * (Windows) Mouse-controlled screens in DMODs control better and hide the original mouse cursor 2017-09-13 01:24:32 +00:00
dink * (DinkC) DinkC version is now reported as 110 instead of 109 2017-09-17 04:54:34 +00:00
GUI * (DinkC) DinkC version is now reported as 110 instead of 109 2017-09-17 04:54:34 +00:00
StackWalker Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
App.cpp * (Windows) Added support for -game <dmod directory> parm to load a DMOD from anywhere on your HD. It also sets 2017-09-16 15:16:26 +00:00
App.h * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
video_gl.cpp * (DinkC) DinkC version is now reported as 110 instead of 109 2017-09-17 04:54:34 +00:00
video_gl.h * (Windows) Mouse-controlled screens in DMODs control better and hide the original mouse cursor 2017-09-13 01:24:32 +00:00