diff --git a/pages/09.combat/default.md b/pages/09.combat/default.md index 91c0151..6bd0210 100755 --- a/pages/09.combat/default.md +++ b/pages/09.combat/default.md @@ -2,6 +2,8 @@ title: 'The Order of Combat' --- +[TOC] + A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A **round** represents about 6 seconds in the game world. During a round, each participant in a battle takes a **turn**. The order of turns is determined at the beginning of a combat encounter, when everyone rolls initiative. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other.