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center-aligned monster columns
- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
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324 changed files with 1804 additions and 1804 deletions
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@ -10,9 +10,9 @@
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**Speed** 50 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|---------|---------|---------|--------|---------|---------|
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| 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
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**Skills** Athletics +6, Perception +3, Survival +3
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@ -44,9 +44,9 @@
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**Speed** 30 ft., fly 60 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|---------|---------|---------|--------|---------|---------|
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| 19 (+4) | 11 (+0) | 19 (+4) | 3 (-4) | 14 (+2) | 10 (+0) |
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 19 (+4) | 11 (+0) | 19 (+4) | 3 (-4) | 14 (+2) | 10 (+0) |
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**Skills** Perception +8
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@ -78,9 +78,9 @@
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**Speed** 30 ft., swim 30 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|---------|---------|---------|--------|---------|--------|
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| 19 (+4) | 10 (+0) | 16 (+3) | 5 (-3) | 11 (+0) | 5 (-3) |
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 19 (+4) | 10 (+0) | 16 (+3) | 5 (-3) | 11 (+0) | 5 (-3) |
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**Skills** Perception +4
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@ -116,9 +116,9 @@
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**Speed** 10 ft., fly 40 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|---------|---------|---------|---------|---------|---------|
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| 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
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**Skills** Stealth +5
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@ -160,9 +160,9 @@ A duplicate has the cloaker's AC and uses its saving throws. If an attack hits a
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**Speed** 20 ft., fly 40 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|--------|---------|---------|--------|---------|--------|
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| 6 (-2) | 12 (+1) | 12 (+1) | 2 (-4) | 13 (+1) | 5 (-3) |
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 6 (-2) | 12 (+1) | 12 (+1) | 2 (-4) | 13 (+1) | 5 (-3) |
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**Senses** darkvision 60 ft., passive Perception 11
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@ -184,9 +184,9 @@ A duplicate has the cloaker's AC and uses its saving throws. If an attack hits a
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**Speed** 30 ft., fly 90 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|---------|---------|---------|---------|---------|---------|
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| 16 (+3) | 20 (+5) | 17 (+3) | 18 (+4) | 20 (+5) | 18 (+4) |
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 16 (+3) | 20 (+5) | 17 (+3) | 18 (+4) | 20 (+5) | 18 (+4) |
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**Saving Throws** Con +5, Wis +7, Cha +6
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@ -220,4 +220,4 @@ At will: *detect evil and good*, *detect magic*, *detect thoughts*
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***Change Shape***. The couatl magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice).
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In a new form, the couatl retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and other actions are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks. If the new form has a bite attack, the couatl can use its bite in that form.
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In a new form, the couatl retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and other actions are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks. If the new form has a bite attack, the couatl can use its bite in that form.
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