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Obsidian-Friendly Publishing Update
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Documents/Monsters/Elephant (Creature).md
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Documents/Monsters/Elephant (Creature).md
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### Elephant
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*Huge beast, unaligned*
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**Armor Class** 12 (natural armor)
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**Hit Points** 76 (8d12+24)
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**Speed** 40 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|---------|--------|---------|--------|---------|--------|
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| 22 (+6) | 9 (-1) | 17 (+3) | 3 (-4) | 11 (+0) | 6 (-2) |
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**Senses** passive Perception 10
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**Languages** -
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**Challenge** 4 (1,100 XP)
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***Trampling Charge***. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
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###### Actions
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***Gore***. *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 19 (3d8+6) piercing damage.
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***Stomp***. *Melee Weapon Attack:* +8 to hit, reach 5 ft., one prone creature. *Hit:* 22 (3d10+6) bludgeoning damage.
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