Obsidian-Friendly Publishing Update

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umbyology 2022-03-09 20:08:12 -06:00
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## Gargoyle
*Medium elemental, chaotic evil*
**Armor Class** 15 (natural armor)
**Hit Points** 52 (7d8+21)
**Speed** 30 ft., fly 60 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---------|---------|---------|--------|---------|--------|
| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
**Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
**Damage Immunities** poison
**Condition Immunities** exhaustion, petrified, poisoned
**Senses** darkvision 60 ft., passive Perception 10
**Languages** Terran
**Challenge** 2 (450 XP)
***False Appearance***. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
###### Actions
***Multiattack***. The gargoyle makes two attacks: one with its bite and one with its claws.
***Bite***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) piercing damage.
***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) slashing damage.