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Obsidian-Friendly Publishing Update
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Documents/Monsters/Guard (NPC).md
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Documents/Monsters/Guard (NPC).md
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### Guard
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*Medium humanoid (any race), any alignment*
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**Armor Class** 16 (chain shirt, shield)
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**Hit Points** 11 (2d8 + 2)
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**Speed** 30 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|---------|---------|---------|---------|---------|---------|
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| 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
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**Skills** Perception +2
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**Senses** passive Perception 12
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**Languages** any one language (usually Common)
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**Challenge** 1/8 (25 XP)
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###### Actions
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***Spear***. *Melee or Ranged Weapon Attack:* +3 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
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**Guards** include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
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