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Obsidian-Friendly Publishing Update
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Documents/Monsters/Zombie.md
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Documents/Monsters/Zombie.md
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### Zombie
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*Medium undead, neutral evil*
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**Armor Class** 8
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**Hit Points** 22 (3d8+9)
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**Speed** 20 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|---------|--------|---------|--------|--------|--------|
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| 13 (+1) | 6 (-2) | 16 (+3) | 3 (-4) | 6 (-2) | 5 (-3) |
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**Saving Throws** Wis +0
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**Damage Immunities** poison
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**Condition Immunities** poisoned
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**Senses** darkvision 60 ft., passive Perception 8
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**Languages** understands the languages it knew in life but can't speak
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**Challenge** 1/4 (50 XP)
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***Undead Fortitude***. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
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###### Actions
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***Slam***. *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6+1) bludgeoning damage.
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