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Removed chapter references
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16 changed files with 13 additions and 32 deletions
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<info>
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<info>
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<title></title>
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<title></title>
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</info>
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</info>
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<section xml:id="dd-5e-srd-full-compile-v0.4.1">
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<section xml:id="dd-5e-srd-full-compile-v0.4.2">
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<title>D&D 5E SRD Full Compile-v0.4.1</title>
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<title>D&D 5E SRD Full Compile-v0.4.2</title>
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<para>
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<para>
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</para>
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</para>
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</section>
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</section>
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<section xml:id="spellcasting-focus">
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<section xml:id="spellcasting-focus">
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<title>Spellcasting Focus</title>
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<title>Spellcasting Focus</title>
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<para>
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<para>
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You can use a musical instrument as a spellcasting focus for your
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You can use a musical instrument as a spellcasting focus for
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bard spells.
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your bard spells.
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</para>
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</para>
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</section>
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</section>
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</section>
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</section>
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<para>
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<para>
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By the time you reach 2nd level, you have learned to use the
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By the time you reach 2nd level, you have learned to use the
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magical essence of nature to cast spells, much as a druid does.
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magical essence of nature to cast spells, much as a druid does.
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See chapter 10 for the general rules of spellcasting and chapter
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See the general rules of spellcasting and the ranger spell list.
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11 for the ranger spell list.
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</para>
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</para>
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<section xml:id="spell-slots-1">
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<section xml:id="spell-slots-1">
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<title>Spell Slots</title>
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<title>Spell Slots</title>
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<![endif]-->
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<![endif]-->
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</head>
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</head>
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<body>
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<body>
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<h1 id="dd-5e-srd-full-compile-v0.4.1">D&D 5E SRD Full Compile-v0.4.1</h1>
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<h1 id="dd-5e-srd-full-compile-v0.4.2">D&D 5E SRD Full Compile-v0.4.2</h1>
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<h1 id="races">Races</h1>
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<h1 id="races">Races</h1>
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<h2 id="racial-traits">Racial Traits</h2>
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<h2 id="racial-traits">Racial Traits</h2>
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<p>The description of each race includes racial traits that are common to members of that race. The following entries appear among the traits of most races.</p>
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<p>The description of each race includes racial traits that are common to members of that race. The following entries appear among the traits of most races.</p>
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<h4 id="two-weapon-fighting-1">Two-Weapon Fighting</h4>
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<h4 id="two-weapon-fighting-1">Two-Weapon Fighting</h4>
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<p>When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.</p>
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<p>When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.</p>
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<h3 id="spellcasting-4">Spellcasting</h3>
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<h3 id="spellcasting-4">Spellcasting</h3>
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<p>By the time you reach 2nd level, you have learned to use the magical essence of nature to cast spells, much as a druid does. See chapter 10 for the general rules of spellcasting and chapter 11 for the ranger spell list.</p>
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<p>By the time you reach 2nd level, you have learned to use the magical essence of nature to cast spells, much as a druid does. See the general rules of spellcasting and the ranger spell list.</p>
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<h4 id="spell-slots-1">Spell Slots</h4>
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<h4 id="spell-slots-1">Spell Slots</h4>
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<p>The Ranger table shows how many spell slots you have to cast your ranger spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.</p>
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<p>The Ranger table shows how many spell slots you have to cast your ranger spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.</p>
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<p>For example, if you know the 1st-level spell <em>animal friendship</em> and have a 1st-level and a 2nd-level spell slot available, you can cast <em>animal friendship</em> using either slot.</p>
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<p>For example, if you know the 1st-level spell <em>animal friendship</em> and have a 1st-level and a 2nd-level spell slot available, you can cast <em>animal friendship</em> using either slot.</p>
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<ParagraphStyleRange AppliedParagraphStyle="ParagraphStyle/Header1">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>D&D 5E SRD Full Compile-v0.4.1</Content>
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<Content>D&D 5E SRD Full Compile-v0.4.2</Content>
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<Br />
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<Br />
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<Br />
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<Br />
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<ParagraphStyleRange AppliedParagraphStyle="ParagraphStyle/Paragraph">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>You can use a musical instrument (see chapter ##, </Content>
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<Content>You can use a musical instrument as a spellcasting focus for your bard spells.</Content>
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</CharacterStyleRange>
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>“Equipment”</Content>
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</CharacterStyleRange>
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>) as a spellcasting focus for your bard spells.</Content>
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<Br />
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>You can use a holy symbol (see chapter ##, </Content>
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<Content>You can use a holy symbol as a spellcasting focus for your cleric spells.</Content>
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</CharacterStyleRange>
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>“Equipment”</Content>
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</CharacterStyleRange>
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>) as a spellcasting focus for your cleric spells.</Content>
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</CharacterStyleRange>
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>You can use a druidic focus (see chapter ##, </Content>
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<Content>You can use a druidic focus as a spellcasting focus for your druid spells.</Content>
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</CharacterStyleRange>
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>“Equipment”</Content>
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</CharacterStyleRange>
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>) as a spellcasting focus for your druid spells.</Content>
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<ParagraphStyleRange AppliedParagraphStyle="ParagraphStyle/Paragraph">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>By the time you reach 2nd level, you have learned to use the magical essence of nature to cast spells, much as a druid does. See chapter 10 for the general rules of spellcasting and chapter 11 for the ranger spell list.</Content>
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<Content>By the time you reach 2nd level, you have learned to use the magical essence of nature to cast spells, much as a druid does. See the general rules of spellcasting and the ranger spell list.</Content>
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<Content>Reach</Content>
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<Content>Reach</Content>
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<CharacterStyleRange AppliedCharacterStyle="$ID/NormalCharacterStyle">
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<Content>. This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it (see chapter ##).</Content>
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<Content>. This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.</Content>
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