From 9ab37a07636e44b90b022a84c1fd02936a7b7310 Mon Sep 17 00:00:00 2001 From: "B.A. Umberger" Date: Thu, 10 Dec 2020 15:41:22 -0600 Subject: [PATCH] Adjusted Page Header & Title --- 01.races.md | 6 ++---- 02.classes.md | 6 ++---- 03.customization.md | 6 ++---- 04.personalization.md | 6 ++---- 05.equipment.md | 6 ++---- 06.abilities.md | 6 ++---- 07.adventuring.md | 6 ++---- 08.combat.md | 6 ++---- 09.spellcasting.md | 6 ++---- 10.spells.md | 6 ++---- 11.gamemastering.md | 6 ++---- 12.treasure.md | 6 ++---- 13.monsters.md | 6 ++---- 14.creatures.md | 6 ++---- 15.npcs.md | 6 ++---- legal.md | 3 +-- 16 files changed, 31 insertions(+), 62 deletions(-) diff --git a/01.races.md b/01.races.md index 80c0824..fb42b45 100644 --- a/01.races.md +++ b/01.races.md @@ -1,8 +1,6 @@ ---- -title: Races ---- +# Races -[TOC] +--- ## Racial Traits diff --git a/02.classes.md b/02.classes.md index 63d4d92..dbdce65 100644 --- a/02.classes.md +++ b/02.classes.md @@ -1,8 +1,6 @@ ---- -title: Classes ---- +# Classes -[TOC] +--- # Barbarian diff --git a/03.customization.md b/03.customization.md index 3a0702a..31ba03a 100644 --- a/03.customization.md +++ b/03.customization.md @@ -1,8 +1,6 @@ ---- -title: Customizations ---- +# Customizations -[TOC] +--- # Multiclassing diff --git a/04.personalization.md b/04.personalization.md index 1fe9e9e..86e05d5 100644 --- a/04.personalization.md +++ b/04.personalization.md @@ -1,8 +1,6 @@ ---- -title: Personalization ---- +# Personalization -[TOC] +--- # Alignment diff --git a/05.equipment.md b/05.equipment.md index cdccf0c..d503f9f 100644 --- a/05.equipment.md +++ b/05.equipment.md @@ -1,8 +1,6 @@ ---- -title: Equipment ---- +# Equipment -[TOC] +--- ## Coinage diff --git a/06.abilities.md b/06.abilities.md index 0c8ae6d..4e3f0f9 100644 --- a/06.abilities.md +++ b/06.abilities.md @@ -1,8 +1,6 @@ ---- -title: Abilities ---- +# Abilities -[TOC] +--- Six abilities provide a quick description of every creature's physical and mental characteristics: diff --git a/07.adventuring.md b/07.adventuring.md index 267cd4c..a112796 100644 --- a/07.adventuring.md +++ b/07.adventuring.md @@ -1,8 +1,6 @@ ---- -title: Adventuring ---- +# Adventuring -[TOC] +--- # Time diff --git a/08.combat.md b/08.combat.md index f8af099..b919e0a 100644 --- a/08.combat.md +++ b/08.combat.md @@ -1,8 +1,6 @@ ---- -title: Combat ---- +# Combat -[TOC] +--- A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A **round** represents about 6 seconds in the game world. During a round, each participant in a battle takes a **turn**. The order of turns is determined at the beginning of a combat encounter, when everyone rolls initiative. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other. diff --git a/09.spellcasting.md b/09.spellcasting.md index 802b4ee..62afc52 100644 --- a/09.spellcasting.md +++ b/09.spellcasting.md @@ -1,8 +1,6 @@ ---- -title: Spellcasting ---- +# Spellcasting -[TOC] +--- Magic permeates fantasy gaming worlds and often appears in the form of a spell. diff --git a/10.spells.md b/10.spells.md index 98c7d31..1a39dc7 100644 --- a/10.spells.md +++ b/10.spells.md @@ -1,8 +1,6 @@ ---- -title: Spells ---- +# Spells -[TOC] +--- ## Bard Spells diff --git a/11.gamemastering.md b/11.gamemastering.md index bb0a092..0e7be92 100644 --- a/11.gamemastering.md +++ b/11.gamemastering.md @@ -1,8 +1,6 @@ ---- -title: Gamemastering ---- +# Gamemastering -[TOC] +--- # Conditions diff --git a/12.treasure.md b/12.treasure.md index 290c926..d533799 100644 --- a/12.treasure.md +++ b/12.treasure.md @@ -1,8 +1,6 @@ ---- -title: Treasure ---- +# Treasure -[TOC] +--- Magic items are presented in alphabetical order. A magic item's description gives the item's name, its category, its rarity, and its magical properties. diff --git a/13.monsters.md b/13.monsters.md index 69281d0..fc97e6c 100644 --- a/13.monsters.md +++ b/13.monsters.md @@ -1,8 +1,6 @@ ---- -title: Monsters ---- +# Monsters -[TOC] +--- # Monster Statistics diff --git a/14.creatures.md b/14.creatures.md index 3f84b08..6ab6278 100644 --- a/14.creatures.md +++ b/14.creatures.md @@ -1,8 +1,6 @@ ---- -title: 'Creatures' ---- +# 'Creatures' -[TOC] +--- This section contains statistics for various animals, vermin, and other critters. The stat blocks are organized alphabetically by creature name. diff --git a/15.npcs.md b/15.npcs.md index 430cc90..4f774fc 100644 --- a/15.npcs.md +++ b/15.npcs.md @@ -1,8 +1,6 @@ ---- -title: 'NPCs' ---- +# 'NPCs' -[TOC] +--- This section contains statistics for various humanoid non-player characters (NPCs) that adventurers might encounter during a campaign, including lowly commoners and mighty archmages. These stat blocks can be used to represent both human and nonhuman NPCs. diff --git a/legal.md b/legal.md index 80df6ff..6453766 100644 --- a/legal.md +++ b/legal.md @@ -1,5 +1,4 @@ ---- -title: 'Legal' +# 'Legal' --- ### Licensing