From e9fc6ea31af0feea25615d57b12a132cc92c794b Mon Sep 17 00:00:00 2001 From: sigillumrasa Date: Sat, 28 Apr 2018 00:29:13 -0500 Subject: [PATCH] (Grav GitSync) Automatic Commit from sigillumrasa --- pages/11.conditions/default.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/pages/11.conditions/default.md b/pages/11.conditions/default.md index dce8690..dd26543 100755 --- a/pages/11.conditions/default.md +++ b/pages/11.conditions/default.md @@ -2,6 +2,8 @@ title: Conditions --- +[TOC] + Conditions alter a creature’s capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monster’s attack, or other effect. Most conditions, such as blinded, are impairments, but a few, such as invisible, can be advantageous. A condition lasts either until it is countered (the prone condition is countered by standing up, for example) or for a duration specified by the effect that imposed the condition.