## Gargoyle *Medium elemental, chaotic evil* **Armor Class** 15 (natural armor) **Hit Points** 52 (7d8+21) **Speed** 30 ft., fly 60 ft. | STR | DEX | CON | INT | WIS | CHA | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) | **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine **Damage Immunities** poison **Condition Immunities** exhaustion, petrified, poisoned **Senses** darkvision 60 ft., passive Perception 10 **Languages** Terran **Challenge** 2 (450 XP) ***False Appearance***. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue. ###### Actions ***Multiattack***. The gargoyle makes two attacks: one with its bite and one with its claws. ***Bite***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) piercing damage. ***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) slashing damage.