### Swarm of Bats *Medium swarm of Tiny beasts, unaligned* **Armor Class** 12 **Hit Points** 22 (5d8) **Speed** 0 ft., fly 30 ft. | STR | DEX | CON | INT | WIS | CHA | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | 5 (-3) | 15 (+2) | 10 (+0) | 2 (-4) | 12 (+1) | 4 (-3) | **Damage Resistances** bludgeoning, piercing, slashing **Condition Immunities** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned **Senses** blindsight 60 ft., passive Perception 11 **Languages** - **Challenge** 1/4 (50 XP) ***Echolocation***. The swarm can't use its blindsight while deafened. ***Keen Hearing***. The swarm has advantage on Wisdom (Perception) checks that rely on hearing. ***Swarm***. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points. ###### Actions ***Bites***. *Melee Weapon Attack:* +4 to hit, reach 0 ft., one creature in the swarm's space. *Hit:* 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.