### Quipper *Tiny beast, unaligned* **Armor Class** 13 **Hit Points** 1 (1d4-1) **Speed** 0 ft., swim 40 ft. | STR | DEX | CON | INT | WIS | CHA | |--------|---------|--------|--------|--------|--------| | 2 (-4) | 16 (+3) | 9 (-1) | 1 (-5) | 7 (-2) | 2 (-4) | **Senses** darkvision 60 ft., passive Perception 8 **Languages** - **Challenge** 0 (10 XP) ***Blood Frenzy***. The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points. ***Water Breathing***. The quipper can breathe only underwater. ###### Actions ***Bite***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 1 piercing damage. A **quipper** is a carnivorous fish with sharp teeth. Quippers can adapt to any aquatic environment, including cold subterranean lakes. They frequently gather in swarms; the statistics for a swarm of quippers appear later in this appendix.