### Blood Hawk *Small beast, unaligned* **Armor Class** 12 **Hit Points** 7 (2d6) **Speed** 10 ft., fly 60 ft. | STR | DEX | CON | INT | WIS | CHA | |--------|---------|---------|--------|---------|--------| | 6 (-2) | 14 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 5 (-3) | **Skills** Perception +4 **Senses** passive Perception 14 **Languages** - **Challenge** 1/8 (25 XP) ***Keen Sight***. The hawk has advantage on Wisdom (Perception) checks that rely on sight. ***Pack Tactics***. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't incapacitated. ###### Actions ***Beak***. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (1d4+2) piercing damage. Taking its name from its crimson feathers and aggressive nature, the **blood hawk** fearlessly attacks almost any animal, stabbing it with its daggerlike beak. Blood hawks flock together in large numbers, attacking as a pack to take down prey.