## Centaur *Large monstrosity, neutral good* **Armor Class** 12 **Hit Points** 45 (6d10+12) **Speed** 50 ft. | STR | DEX | CON | INT | WIS | CHA | |:--------:|:--------:|:--------:|:--------:|:--------:|:--------:| | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | **Skills** Athletics +6, Perception +3, Survival +3 **Senses** passive Perception 13 **Languages** Elvish, Sylvan **Challenge** 2 (450 XP) ***Charge***. If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage. ###### Actions ***Multiattack***. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow. ***Pike***. *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 9 (1d10+4) piercing damage. ***Hooves***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 11 (2d6+4) bludgeoning damage. ***Longbow***. *Ranged Weapon Attack:* +4 to hit, range 150/600 ft., one target. *Hit:* 6 (1d8+2) piercing damage.