### Elk *Large beast, unaligned* **Armor Class** 10 **Hit Points** 13 (2d10+2) **Speed** 50 ft. | STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 16 (+3) | 10 (+0) | 12 (+1) | 2 (-4) | 10 (+0) | 6 (-2) | **Senses** passive Perception 10 **Languages** - **Challenge** 1/4 (50 XP) ***Charge***. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. ###### Actions ***Ram***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (1d6+3) bludgeoning damage. ***Hooves***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one prone creature. *Hit:* 8 (2d4+3) bludgeoning damage.