### Ghoul *Medium undead, chaotic evil* **Armor Class** 12 **Hit Points** 22 (5d8) **Speed** 30 ft. | STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 6 (-2) | **Damage Immunities** poison **Condition Immunities** charmed, exhaustion, poisoned **Senses** darkvision 60 ft., passive Perception 10 **Languages** Common **Challenge** 1 (200 XP) ###### Actions ***Bite***. *Melee Weapon Attack:* +2 to hit, reach 5 ft., one creature. *Hit:* 9 (2d6+2) piercing damage. ***Claws.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (2d4+2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.