### Tiger *Large beast, unaligned* **Armor Class** 12 **Hit Points** 37 (5d10+10) **Speed** 40 ft. | STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 17 (+3) | 15 (+2) | 14 (+2) | 3 (-4) | 12 (+1) | 8 (-1) | **Skills** Perception +3, Stealth +6 **Senses** darkvision 60 ft., passive Perception 13 **Languages** - **Challenge** 1 (200 XP) ***Keen Smell***. The tiger has advantage on Wisdom (Perception) checks that rely on smell. ***Pounce***. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action. ###### Actions ***Bite***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 8 (1d10+3) piercing damage. ***Claw***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8+3) slashing damage.